It's not easy to add support for a game you want that currently isn't supported. The supported games engines have been painstakingly rewritten.
#SCUMMVM DS PSP#
Q: Pressing select doesn't make the virtual keyboard show up on screen!Ī: You need to make sure that the kbd.zip file is in the same directory as the ScummVM executable.Ī: A PSP that can run homebrew and the necessary datafiles for the game you want to play.Ī: You can find the list of supported games on the compatibility page This README may be outdated, for more up-to-date instructions and notes see Plugin files in the plugin directory and copying the new ones over again. If you get a crash upon startup, try deleting all the existing Plugin files that come with every version of ScummVM. Plugin files are NOT interchangeable between ScummVM versions! You must copy ALL the That if you have the choice of compressing using Ogg files or MP3 files, choose MP3 - the game The PSP version of ScummVM uses the Media Engine to accelerate decoding of MP3 files. (Some games may not have the Return To Launcher option available yet.) Go to the global menu and choose 'Return To Launcher'. Notice that you can switch between games! This is much faster than quittingĪnd having to start ScummVM all over again. Square - Is the modifier key instead of Right Trigger. Some buttons have been switched around to make these games more playable: To enter or leave this mode, use the combo: This is a special mode built for 1st person games like Lands of Lore. go from psp_image1.png to psp_image2.png)ġst Person Game Mode (Can be ignored by most users) Image smaller by either shrinking it or reducing the colors to 256 color palette mode. Isn't enough memory left to show the image, ScummVM will tell you so. This is becauseīig images take a lot of memory (more than the size of the image on disk). There's no guarantee that you'll be able to view your image. Don't place any images in the ScummVM directory, or you won't be able to see Only the images of the particular game being played will be available for viewing. Images must be placed in the game directories. Sure there's no possible conflict between image files and game files. Images must be named psp_image1.png, psp_image2.png etc. Graphics utilities will convert them for you. If you have images in another format, many You can view anything you want while playing a game. While typing in AGI games among other things)įor your convenience, I've included a simple image viewer in the PSP port. The 2 top characters are chosen by theĪnalog - Moves in a direction (left/right/up/down) (Useful to keep moving The four center characters are chosenīy the button in the corresponding position. Left trigger - Input numbers/symbols (press to toggle)ĭ-Pad - Select square of characters (up, down, left or right)īuttons/Triggers - Choose a specific character in the square. Right trigger - Input letters: lowercase/uppercase (press to toggle) Allows you to 'Return To Launcher' to play another game
Right trigger + Select - Show Image Viewer (see below) Hold down to move keyboard onscreen (with D-Pad). Right trigger + Start - F5 (Main Menu in some games) Right trigger + Square - Spacebar (useful in Gobli*ns and SCI games) Square - '.' (skip dialogue in some games e.g. Triangle - Enter (useful for some dialogs)Ĭross - Left Mouse Button (usually the main button)Ĭircle - Right Mouse Button (secondary button in some games) Right trigger + Analog - Fine mouse movementĭ-Pad - Arrow keys (useful mostly in SCI and AGI games)ĭ-Pad + Right Trigger - Diagonal arrow keys (it's hard to input diagonals on some PSPs)
Left trigger - ESC (Usually skips cutscenes. Right trigger - Modifier key (see below for uses) Press Start to return to the launcher and play another game. Run ScummVM and use the launcher to add games and run them.
#SCUMMVM DS INSTALL#
Install ScummVM like any other homebrew. Copy the relevant game datafiles to your memory stick (location doesn't matter). The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed. ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files.
(Script Creation Utility for Maniac Mansion Virtual Machine)